A case study for designing for social good: mobile and desktop app
Project overview: Design a way to help tutor adults in creativity
We are creating a mobile and desktop app that helps tutor adults in expressing their online creativity and personal creative project. Emphasis is given to creative writing and assembling photo albums.
The problem:
Although users are generally able to start with creative writing or photography, they have a difficult time following through on a creative project and finalizing it, so that they can share it with friends and colleagues.
The goal:
Help users craft their creative writing or photography projects successfully so that they can complete a project and share it with friends and colleagues.
My role & responsibilities:
Lead UX designer & UX researcher, responsible for user research and analysis, sketching, wireframing, lo-fi and hi-fi prototyping, design concepts, branding, design execution.
Understanding the user
- User research
- Competitive audit
- Pain points
- Personas
- Problem statements
- User journey maps
- Site map
User research
Summary
A competitive audit was conducted with four competitors, two direct and two in-direct.
I conducted interviews with 5 users, asking each user to complete 4 prompts to creatively engage in their writing or photography project. The research goal was to have an understanding of whether users can easily access the tools to start, continue and finalize a creative project of their own.
Primary users identified through research were adult professionals who seek to be engaged in creative projects of their own choice, with a focus on writing and photography.
This user group confirmed initial assumptions about the need for tutorials to encourage creative production so that they could finalize a project and share it with friends and colleagues.
Competitive Audit
A competitive audit was conducted with four competitors, namely, Apple’s Pages, Inkspired, Pinterest, and Canva.
Pain Points
1 Not enough time
Busy professionals often feel short on time and can’t finalize a creative project to share with others.
2 Dreaming of creating more
Busy professionals want to do more creative project but don’t know how.
3 Difficulty in managing creative endeavors
Professionals need help with managing their writing projects.
4 Want to share more with others
Professionals want to do share and connect with an audience.
Personas
Desirée Michel
Problem statement
Desirée is a busy faculty member at a science college who loves to take photos on her nature hikes and needs an artistic tool to arrange her photos by topics and style because she wants to share her albums with her friends, colleagues, and students.
User Journey Map
Desirée's goal:
Do more creative photography on my nature hikes so that I can build a library of my photos and share them.
Ben Latour
Problem statement
Ben is a seasoned software professional who likes to write fiction in his free time, and who needs a creative and motivational tool to organize his notes and writings because he wants to publish a book of his writings in the near future.
User Journey Map
Ben's goal:
Manage my notes in an organized way and do more writing, so that I can publish my book.
Sitemap
The primary concern about the site’s flow was the users’ ease to access creative tools quickly, using the site’s top navigation and easy-access ‘New’ file buttons on the homepage. The footer is kept simple.
Starting the design
- Paper wireframes
- Digital wireframes
- Low-fidelity prototype
- Usability studies
Wireframe pencil sketches: Mobile app screens
8 screens were sketched to select the best user-friendly components, such as the top nav bar and easily accessible photo uploads for both writing and album projects.
Priority was given to the one-click buttons that let users navigate quickly to their current or new projects.
Lo-fi Wireframes: Mobile app screens
The 2 main user flows were implemented in the lo-fi wireframes, one a writing/upload photo project, and the other for a photo album project.
Priority was given to insure immediate user access to working on a project.
Usability study: Parameters
- 5 participants
- Study type: Unmoderated usability study
- United States, remote
- 30 - 40 minutes
5 participants were asked to complete 4 prompts & tasks. These findings represent insights gathered from the 4 prompts from each participant, creating an affinity map, as well as pattern and insight identification lists.
The affinity map based on research findings was created and provided the foundation to identify patterns and insights lists.
Usability study: Prioritizing insights based on affinity mapping and theme identification
1 (Top priority): All users need a clearer and simpler understanding of the title, sub-titles, and action buttons on the home page.
2 (Top priority): All users are asking for an ‘exit’ or ‘done’ button when they are finished with uploading an image or writing a text.
2 (Top priority): All users need improved UI action buttons and interactivity.
4 (Second priority): All users want a fluid, ‘tappable’ typewriter feature.
5 (Second priority): Most users need a revised flow for adding text to an image.
6 (Third priority): Most users like more confirmation messages throughout the app.
Lo-fi wireframes iteration: The mobile app homepage is optimized based on insights
Lo-fi wireframes: Tablet screens
The 2 main user flows were implemented in the lo-fi wireframes, one for the writing/upload photo project, and the other for a photo album project.
Priority was given to insure immediate user access to current and new creative projects
Lo-fi wireframes: Desktop screens
Refining the design
- Brand personality / UI design
- Hi-fi mockups
- Hi-fi prototype
- Accessibility
The design: Brand personality and sample UI elements
A cheery and bright color palette was chosen to highlight the creative intention of the app.
Attention is given to witty and motivational copy, while keeping the typography simple and clear.
UI elements are user-friendly and direct.
The design: Hi-fi mockups of mobile app screens, from lo-fi to hi-fi
The design: Hi-fi prototype
Users can navigate from the mobile home screen to current or new projects with a one-click action. Top & bottom nav elements are kept simple.
Hi-fi design mockups: Tablet screens
Hi-fi design prototype: Tablet screens
Hi-fi design mockups: Three screen sizes
The design: Accessibility
Accessibility improvements were made for a better and more user-friendly experience
1 Clearer and simpler understanding of the title, sub-titles, and action buttons on the home page
2 Optimized buttons to close task loops
3 Larger UI action buttons and icons
4 Improved flow for adding text to an image
5 User-friendly confirmation messages throughout the app
Key takeaways
Impact:
Busy professionals need quick access to current and new creative projects. Their main goal is to finalize a project in the best way possible so that they can share it with their friends and colleagues.
What I learned:
Simpler task flows are more user-friendly and optimize user goals.
Users like motivational statements to encourage them to create more to reach their goals.
Concise titles and subtitles are crucial for the user to get to the next step.
Confirmation messages are also very much appreciated.
Thank you.